Some people, who played Stonerid, complained about too high difficulty. When someone can’t finish a few first levels without dying tens of times, it probably means, that we made a mistake. It’s a serious problem and we decided to resolve it.
If you played a demo or full version, you probably know that it was very easy to die in this game. However we’ve changed a few things. Now player has 3 health points, instead of 1. No matter what difficulty level you chose, you always start with 3 health points (of course each death recover missing hp). Take a look at the main differencens between particular modes.
Sometimes (quite rarely) you will notice that some of the objects are red. These objects kill main hero immediately if you touch them, no matter how much health points he has. It was necessary to avoid some weird situations that could occurs because of implementing additional hp. Don’t worry, there are not a lot of these dangerous objects in the game.
The last important improvement is a notification, which player receives when finds a secret area. It also gives you an information, how many secret places is hidden in each level.
As I wrote before, you won’t receive any prizes at the end of a level if you play at easy mode. It shouldn’t be a problem for someone who don’t need to collect additional rewards in games, especially that the game is much easier at this mode. So if you play at easy mode you’ll see something like in the image below.
That’s it for today. Don’t forget to check demo version, just click the button “Download now” on the right column.
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