Get this Widget

Razenroth Released!

Razenroth on Steam

Our second game – Razenroth, is finally available to buy. Just visit Steam store page: Store.steampowered.com The first game we’ve made was Stonerid, 2d platform game, made in XNA. Instead of making its sequel or other platformer, we decided to create something completely different.

One of the most important thing about Razenroth is a fact that many elements are randomly generated. All the levels, weather conditions, distribution and quantity of key elements are completely randomly generated. So even if you’ll play Razenroth a few times, you won’t discover everything.

You can also watch the official trailer, where we would like to show you some of key features, available in Razenroth.

Read More

Razenroth is coming

new game from Enitvare

Hi everyone, today I have a good news for you. After long discussion we finally agreed on the title of next game – Razenroth. What does the title mean? It’s the name of the main villain, however I’m not going to write more about him today.

Enitvare - new game

All levels in the game will be randomly generated, that’s why we still polish a first level. We want to make sure that everything will work really well, so it takes a little time. However, if we complete work on the first level, the next will be much easier to create.

The main hero (his name is Charles Carter) is able to use various spells, skills and equipment. Our goal is to create over 200 of different items, to make game more unpredictable, but we don’t want to make Razenroth a long game. We would like to create the game that you can play a few times, and each time it will be a little different experience.

Don’t forget to check screnshots and 2 short videos. If you would like to receive the newest information about Razenroth, just subscribe our blog, visit Twitter, or Facebook profile.

Read More

Stonerid now on Steam Greenlight.

Stoneird now on Steam Greenlight

We have posted our game on Steam Greenlight. As you know, or not, each unknown developers team, who wants to sell game on Steam platform, needs to get accepted through greenlight. Greenlight allows Steam users to vote for games, that they would like to buy on Steam. If game collects sufficient amount of votes, it gets a chance to be available on Steam.

So now, Stonerid is on Greenlight. If you would like to see our game on Steam in future, give us a chance, click on the image above and vote, it’s very important for us.

Read More

Stonerid finally completed!

Stoneird finally released

We’ve started to develop the Stonerid really long time ago. However, after many month of work, we finally came to the end. But in this moment, a very important question appears: What now?

Now Stonerid is available to buy at official website: stonerid.com. You should definitly visit that site.

Buy Stonerid now

Do you know Desura platform? It’s a cool place, where you can find many interesting games. Of course Stonerid will is also available there.

Desura Digital Distribution

Many people say that game trailer is very important. It is difficult to disagree with that statement. There is no better way to quickly show how your game looks like. That’s why I highly recommend you to watch the latest Stonerid trailer.

Ok, that’s all for today. Your mission objectives are quite simple:
1. visit stonerid.com
2. buy Stonerid :)
3. play the game and enjoy it

Don’t forget to follow us on Facebook, Twitter or YouTube to recieve the newest infomation about Stonerid and our future projects.

Read More

Have we still been working on the game Stonerid? We have, and we’ve been doing it intensively!

stonerid

Over the last year we did not post any entries on our website. The lack of any signs of life was due to the fact that we changed meaningfully the system of our game. There was lots of work and the results were often modified. Consequently, there was no sense in providing information about something that was to be changed.

For the time being, the game is 85% complete. Everything is stable and we do not assume introducing any major modifications, in fact, what left is only the last land.

 

Why did we decide to modify the whole game’s system?

At first, we created a really simple platform game with particularly simple mechanics.Additionally, there was not a possibility to upgrade one’s records, we did not store game statistics and the difficulty level was not a great challenge for an average player. We wanted something more.  We decided to think what precisely should be added to the game and which elements need improving.

Below there is a list of changes and improvements we have implemented to Stonerid.

1. Unconventional style of play. Instead of one world, the game proposes two parallel worlds of different construction.

2. High level of difficulty. We decided that the game will be relatively simple in the beginning but continually more difficult with the progress of play. Further levels of the game make a meaningful challenge even for experienced players.

3. NPCs. They may prompt or direct us.

4. Possibility of getting achievements. Due to this, one may set one’s records and moving back to already visited levels does not have to be pointless.

5. Toxic substances are everywhere. The previous version of the game offered toxins in barrels and there were only few of them for a level. Now toxins are everywhere. All in all, we clean the world from toxic substances.

6. Main hero’s diary. Our hero, after completing some levels, makes notes of the most important information in the diary.

7. Bonuses. Not extensive but very hard levels, prepared especially for hardcore players.

8. Profile statistics.

 

They are the most important modifications regarding the old version. And what about the old version? It may be seen in the film with the first gameplay or it may be summarized in three points:

1. One-world levels.

2. Low level of difficulty.

3. Few elements to collect.

 

Was it worth implementing changes?

We believe it was. The changes have made our game much better. The only problem is building the levels. It requires much more time than previously, as creating a satisfying level made of two parallel worlds causes lots of problems and difficulties. Nevertheless, the effect is outstanding. Besides, we hope you will have an opportunity to judge it soon.

Don’t forget to watch the last Stonerid gameplay,  you can also see the newest screenshots at Media page.

Read More

Hello, everybody!

Stone and DemonOn this rather warm February night, I’m writing about a platform game which we have named Stonerid. I’m going to show you our progress in game development. We’re using Microsoft XNA and so far we’ve created the engine, game editor and a few basic levels. There are still a lot of things to do, but the most important are finished and now we can concentrate on details.

For the next few months we will be designing levels, creating new graphics and adding some new elements and improvements. We’ve got many things to share with you, so stay tuned.

Read More

Social Widgets powered by AB-WebLog.com.