On this rather warm February night, I’m writing about a platform game which we have named Stonerid. I’m going to show you our progress in game development. We’re using Microsoft XNA and so far we’ve created the engine, game editor and a few basic levels. There are still a lot of things to do, but the most important are finished and now we can concentrate on details.
For the next few months we will be designing levels, creating new graphics and adding some new elements and improvements. We’ve got many things to share with you, so stay tuned.