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How to use a gamepad other than Xbox 360 controller?

Stonerid controller

In default XNA Game Studio technology supports only X360 controller. It’s definitely a great gamepad, but what if somebody doesn’t have it and a game (e.g. Stonerid) doesn’t support other gamepads?
Normally I prefer keyboard than gamepad, but many people like to use them in platform games. In this short tutorial I will show you how to use other controllers (I used Logitech RumblePad 2) in Stonerid.

1. First visit this link: this link and download “x360ce vibmod” file.

2. Unzip downloaded file.

3. Open “Device Manager” in your Windows. How to get into Windows device manager? – Visit this tutorial.

4. Make sure that your gamepad is connected to a PC. Find it on the list and open its properties.

Gamepad properties

5. Go to “Details” tab and select “Hardware Ids”.

6. Find your Vid and Pid numbers. My Vid: 046d, Pid: c218.

Gamepad properties

7. Edit “x360ce.ini” file, which you downloaded earlier and type there your Vid and Pid.


8. Run “XInputTest.exe” to see if every button works correctly. If you are not happy with default settings you can edit “x360ce.ini” to make some updates.

9. Go to the folder where you installed Steam. Then go to steamapps -> common -> Stonerid and paste there “xinput1_3.dll” and “x360ce.ini” files.

10. Your gamepad is ready to use, run the game.

I tested it on Win XP and Win 7,and I didn’t encounter any problems. And one more thing, don’t unplug the controller during the game because it can completely freeze it. If you have any questions regarding this post, don’t hesitate to contact us, I’ll try to help.

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Stonerid has been Greenlit!

Stonerid greenlit

Hi everyone. Today I have a good news for you. Our game – Stonerid, finally got greenlit! After 218 days on Greenlight it get a chance to appear on Steam, cool isn’t it? I know it’s 7 months after release, but
better late than never.

Stonerid greenlit

Now we have to wait until our tax information will be verified, it can take even a few weeks. After that we’ll concentrate on implementing all necessary things (like achievements or trading cards) into the game. I hope it won’t be difficult.

However now our priority is Razenroth. There is still a lot of things to do. If you would like to track our progress, don’t hesitate to visit our Facebook or Twitter profile. You can also check devlog at TIG source forum.

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Razenroth is now on Steam Greenlight

Razenroth on Steam Greenlight

Quite recently we’ve started a new greenlight campaign. Now Razenroth fights for his place on Steam. At this moment games, that appear on Greenlight, don’t need so many votes to be accepted, as it was one, or two years ago. However, it’s still difficult to get on Steam, so if you would like to help us, don’t hesitate to click the image below and vote for Razenroth.

Stonerid – our first game, is on greenlight for a few month, but it’s really close to get greenlit. Probably it will appear on Steam this summer.

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Razenroth is coming

new game from Enitvare

Hi everyone, today I have a good news for you. After long discussion we finally agreed on the title of next game – Razenroth. What does the title mean? It’s the name of the main villain, however I’m not going to write more about him today.

Enitvare - new game

All levels in the game will be randomly generated, that’s why we still polish a first level. We want to make sure that everything will work really well, so it takes a little time. However, if we complete work on the first level, the next will be much easier to create.

The main hero (his name is Charles Carter) is able to use various spells, skills and equipment. Our goal is to create over 200 of different items, to make game more unpredictable, but we don’t want to make Razenroth a long game. We would like to create the game that you can play a few times, and each time it will be a little different experience.

Don’t forget to check screnshots and 2 short videos. If you would like to receive the newest information about Razenroth, just subscribe our blog, visit Twitter, or Facebook profile.

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What are we currently doing?

new game from Enitvare
A few months ago we’ve finished our first game – Stonerid. After that, we decided to do something new, a game which will be completely different than Stonerid. So we leave platformers and try to create top-down perspective game. This game is untitled for now, however we did just enough to show you a few screenshots.

Enitvare - new game

What is this game about? A main hero – Charles Carter, is a young man, who decide to remove a curse from his family. The curse causes that all people of the family have nightmares, but nobody knows who is responsible for that. Charles is going to find out the way to stop the curse. To do it, he must fight against terrible creatures from nightmares. But he’s not unarmed. With a power of magic he has a chance to complete his quest.

Enitvare - new game

All levels in the game are randomly generated. We are going to create over 200 items, and several dozen types of monsters. Each time the game will look differently.

As you know or not, Stonerid was created in XNA Game Studio. Microsoft resigned from the development of XNA, so we decided to switch into Unity Engine. Another reason is a fact, that from a few months Unity supports 2D games.

Enitvare - new game

The game still needs a lot of work before it will be finished, but we really want to complete it in this year, so stay tunned.

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